LARP swords and ghosts are cooler than sitting in the classroom. Building the LARP community is about giving people what they need and want. We woke up some ghosts in our lines by having a round table on building community subjects.
What are we talking about? The Portal 8 LARP Convention again. A few clips left and we are starting to feel nostalgic. This time we went to Hungary for an hour to learn.
Not having a LARP community in Hungary for Nandor and Balint it was not a reason to give up on Larping. On the contrary, it was a motivation to organize their own LARPs and build it by themselves.
How they did it? Although they started Larping a long time ago, they were talking about those times and their experiences with joy. First, we will introduce them to you.
About Nandor Laklia and Balint Mark Turi
Nandor and Balint are the founders of the Parallel Worlds foundation. They started Larping around their twenties neither more nor less but with Vampires themed LAPRs. Later, they profiled in many different ways, but the one thing remained – love for LARP.
Ghosts and LARP swords
Well yes, where are LARP swords there must be some ghost. Those ghosts with unfinished business came through the opened portal gate, eager to finish what they couldn’t while they were alive.
It’s not just a story. It is a part of LARP museum games that are an example of Nandor’s and Balint’s creations. Building a community is a creative task and they did it pretty well. This way they got attention from “hungry to play” adults and children that will finally learn history fun way.
Nandor and Balint introduced us to Hungary’s history of LARP. We will mention only a more recent LARP event. With ghosts. Why are we mentioning ghosts all the time? Well, it was a very clever way to get people who are not experienced in LARP and don’t know what it is, to play it. And maybe hook them up.
Museum Game Show – MÚZEUMI JÁTÉKMUSTRA
It all started in 2019 Museum Game Show – MÚZEUMI JÁTÉKMUSTRA
Anyone in Budapest who was creating games was invited to host their games inside of the walls of the National Museum. There were different kinds of audiences involved:
- The audience for the museum gamification conference
- Museum’s general audience of the open event – they had an option to play all kinds of games such as board games, video games, tabletop games…
Nandor and Balint used the Ancient Roman Lapidarium of the museum, which is a nice venue for urban fantasy games, and designed their game around the stones of the sarcophagus that was exposed in the museum.
They invited Roman reenactors to play ancient Roman characters, costumed experienced Larpers, and players that signed up. But also, they went one step further. People that came to the Museum, for a conference, could be also a part of the game as ghosts. They could be active and have an impact on the game or just be passive players.
As a result of this step, it was a great game in which ghosts influenced the direction of the game a lot. Hopefully, some of those ghosts will become a part of the LARP community in Hungary permanently.
The round table
Nandor and Balint knew that you can learn even more from other’s experiences and left some time for talking and sharing. They wanted to hear others’ methods but also all questions that came up. Participants liked ghosts idea and wanted to know more about it but also proposed some community building ideas.
Since this is just a fragment of their presentation, we kindly recommend you to watch the Geexus clip above.